Memory game built with React & Typescript (Cypress Tested)

Solution retrospective
Memory game built with React and Typescript, with help from React Redux and styled components. I also used Cypress to test various parts of the application.
I would love some feedback on how to better organize my project structure, and any ways to better optimize the application. For example, because I run a function that checks if a game tile should be disabled on every render, this causes the count timer to be held up on single player mode. I plan to fix this in the future.
Again, any feedback would be greatly appreciated. Happy Coding!
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