Rock, Paper, Scissors Game built with Next.js and Mantine-UI

Solution retrospective
I am most proud of building a fully responsive and interactive Rock Paper Scissors game from scratch using Next.js, Mantine UI, and Tailwind CSS. I’m especially proud of how smooth the user experience turned out across all devices, the preserved score state across sessions, and how the bonus "Lizard, Spock" mode was integrated without breaking the original logic or layout.
What challenges did you encounter, and how did you overcome them?I didn’t face major challenges during development, but there were small moments of decision-making—like structuring responsive layouts effectively or managing state within the game. Clear planning, leveraging Mantine and Tailwind's utilities, and breaking problems into small, manageable steps helped me stay on track and avoid unnecessary complexity.
What specific areas of your project would you like help with?I’m currently satisfied with how the project turned out and don’t need help at the moment. However, I’m always open to feedback or suggestions for improvement.
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